I'm a bit behind in the competition, but I'm hoping to make a strong showing to finish out these last few days. My Warlock Engineer is only primed at this point, but I do have Queek completely based (it took forever!). So the plan at this point is to get the WE based as quickly as possible, and then dual-highlight the models at the same time. Anyway, on to the Q-man.
I really like the red armor that Queek is typically portrayed in. Because I'm cheap, I don't use GW paints (I use a set of acrylics), and therefore have to mix my paints each time to get the desired colors. I'm happy with the red I created, and later on I'll be adding some fiery highlights to really make the armor pop. The gold will be a challenge, as NMM always is, but to be honest I'm just not a big metal paint person.
While fooling around with paint mixing, I made a light, almost powder blue that I decided to use for Queek's accent cloth under his armor. It felt like a gamble, but I really like the way it contrasts with the deep red of the armor.
I went for a pretty bleached-bone white for the skeletons on Queek's trophy rack. I think it's maybe a little against the norm for a rat to not be grimy, but I like the idea of of Queek valuing his trophies so much that he keeps them shiny and polished, to better taunt his enemies.
So there's Queek. He needs some work, but I'm feeling good about his progress. Now if only that pesky Warlock Engineer would get some paint on him!
Cam
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